A Discrete Strategy Improvement Algorithm for Solving Parity Games
CAV '00 Proceedings of the 12th International Conference on Computer Aided Verification
Automata logics, and infinite games: a guide to current research
Automata logics, and infinite games: a guide to current research
GAVS+: an open platform for the research of algorithmic game solving
TACAS'11/ETAPS'11 Proceedings of the 17th international conference on Tools and algorithms for the construction and analysis of systems: part of the joint European conferences on theory and practice of software
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Reasoning on the properties of computer systems can often be reduced to deciding the winner of a game played on a finite graph. In this paper, we introduce GAVS, an open-source tool for the visualization of some of the most fundamental games on finite graphs used in theoretical computer science, including, e.g., reachability games and parity games. The main purpose of GAVS is educational, a fact which is emphasized by the graphical editor for both defining game graphs and also visualizing the computation of the winning sets. Nevertheless, the underlying solvers are implemented with scalability in mind using symbolic techniques where applicable.