Computer simulation: growth through extension
Transactions of the Society for Computer Simulation International
Debugging multi-agent systems using design artifacts: the case of interaction protocols
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 2
Modeling Reactive Systems with Statecharts: The Statemate Approach
Modeling Reactive Systems with Statecharts: The Statemate Approach
MAS and Social Simulation: A Suitable Sommitment
Proceedings of the First International Workshop on Multi-Agent Systems and Agent-Based Simulation
Using Colored Petri Nets for Conversation Modeling
Issues in Agent Communication
AspectJ in Action: Practical Aspect-Oriented Programming
AspectJ in Action: Practical Aspect-Oriented Programming
A model of forensic analysis using goal-oriented logging
A model of forensic analysis using goal-oriented logging
Forensic analysis of logs: Modeling and verification
Knowledge-Based Systems
Specifying, detecting and analysing emergent behaviours in multi-level agent-based simulations
Proceedings of the 2007 Summer Computer Simulation Conference
IWANN '09 Proceedings of the 10th International Work-Conference on Artificial Neural Networks: Part I: Bio-Inspired Systems: Computational and Ambient Intelligence
Multi-agent based simulation: where are the agents?
MABS'02 Proceedings of the 3rd international conference on Multi-agent-based simulation II
Towards an emergence-driven software process for agent-based simulation
MABS'02 Proceedings of the 3rd international conference on Multi-agent-based simulation II
IWANN '09 Proceedings of the 10th International Work-Conference on Artificial Neural Networks: Part I: Bio-Inspired Systems: Computational and Ambient Intelligence
Validating ambient intelligence based ubiquitous computing systems by means of artificial societies
Information Sciences: an International Journal
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The Multi Agent Systems (MAS) theory has methodical approaches to analyze, understand and debug the social level of agents. This paper aims to argue that technologies for the analysis of MAS can be used in the field of Multi-agent based simulation (MABS). In particular, forensic analysis is proposed. It is explained the creation of an infrastructure for forensic analysis to assist the analysis of any model independently of its scope and framework of development. To achieve this genericity, the proposal is based in the use of Aspect Oriented Programming (AOP). In addition, it is given the key ideas used in the implementation of this infrastructure on the MABS platform MASON, giving a great power of analysis to this framework.