Information delivery systems: an exploration of Web pull and push technologies
Communications of the AIS
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
Architectural styles and the design of network-based software architectures
Architectural styles and the design of network-based software architectures
Mixed reality: a model of mixed interaction
Proceedings of the working conference on Advanced visual interfaces
IMCE '09 Proceedings of the 1st international workshop on Interactive multimedia for consumer electronics
Experience Explorer: A Life-Logging Platform Based on Mobile Context Collection
NGMAST '09 Proceedings of the 2009 Third International Conference on Next Generation Mobile Applications, Services and Technologies
Enabling Rapid Creation of Content for Consumption in Mobile Augmented Reality
NGMAST '10 Proceedings of the 2010 Fourth International Conference on Next Generation Mobile Applications, Services and Technologies
Experiences in building a RESTful mixed reality web service platform
ICWE'10 Proceedings of the 10th international conference on Web engineering
The location graph: towards a symbolic location architecture for the web
Proceedings of the 3rd International Workshop on Location and the Web
Hi-index | 0.00 |
This paper presents the development of a Mixed Reality Web service platform (MRS-WS). The platform provides a general RESTful interface for building rich mixed reality mash-ups and 3rd party solutions for open innovation. The platform serves geo-spatially oriented content, advanced geo-data like 3D building models, street-view panoramas and terrain mesh data, and a generic service plug-in model for integrating 3rd-party services and social connections in a secure and scalable manner. Apart from the RESTful approach, this paper presents another case scenario that supports pushing data to many service consumers via a publish/subscribe (pub/sub) mechanism in favor of scalability and expressiveness. Together with the mobile clients, it supports automatic information discovery of "what matters to the user", e.g. based on the built-in mobile sensors and simple user contexts. The paper describes the design and experiments in the industrial scenario.