Object oriented design with applications
Object oriented design with applications
A reliable and scalable striping protocol
Conference proceedings on Applications, technologies, architectures, and protocols for computer communications
A transport layer approach for achieving aggregate bandwidths on multi-homed mobile hosts
Proceedings of the 8th annual international conference on Mobile computing and networking
Xen and the art of virtualization
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
Internet indirection infrastructure
IEEE/ACM Transactions on Networking (TON)
Community-Based Service Discovery
ICWS '06 Proceedings of the IEEE International Conference on Web Services
Lease-Based Resource Management in Smart Spaces
PERCOMW '07 Proceedings of the Fifth IEEE International Conference on Pervasive Computing and Communications Workshops
Bandwidth Guaranteed Multi-Path Routing as a Service over a Virtual Network
ICINIS '08 Proceedings of the 2008 First International Conference on Intelligent Networks and Intelligent Systems
Resource Leasing and the Art of Suspending Virtual Machines
HPCC '09 Proceedings of the 2009 11th IEEE International Conference on High Performance Computing and Communications
IEEE Transactions on Multimedia - Special issue on quality-driven cross-layer design for multimedia communications
Self-Organization Based Network Architecture for New Generation Networks
EMERGING '09 Proceedings of the 2009 First International Conference on Emerging Network Intelligence
A Novel Process Migration Method for MPI Applications
PRDC '09 Proceedings of the 2009 15th IEEE Pacific Rim International Symposium on Dependable Computing
Scheduling Hard Real-Time Garbage Collection
RTSS '09 Proceedings of the 2009 30th IEEE Real-Time Systems Symposium
Context Aware Semantic Service Discovery
SERVICES-2 '09 Proceedings of the 2009 World Conference on Services - II
Virtual machine migration in self-managing virtualized server environments
ICACT'09 Proceedings of the 11th international conference on Advanced Communication Technology - Volume 3
A new framework of self-organization of vehicular networks
GIIS'09 Proceedings of the Second international conference on Global Information Infrastructure Symposium
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
A survey of DHT security techniques
ACM Computing Surveys (CSUR)
Internet 3.0: ten problems with current internet architecture and solutions for the next generation
MILCOM'06 Proceedings of the 2006 IEEE conference on Military communications
A vision of the next generation internet: a policy oriented perspective
VoCS'08 Proceedings of the 2008 international conference on Visions of Computer Science: BCS International Academic Conference
Hi-index | 0.00 |
Future Wireless Networks (FWNs) will be a convergence of many fixed and mobile networking technologies including cellular, wireless LANs, and traditional wired networks. This united ubiquitous network will consist of billions of networkable devices with different networking interfaces. A common networking protocol is required to communicate among these devices and interfaces; System Architecture Evolution (SAE) documents state that Internet Protocol (IP), world-widely used in the current Internet, is likely to become that common protocol. However, traditional IP architecture has faced several known challenges, such as mobility, multihoming, privacy, path preference selection, etc., which should be resolved in FWNs. One of the difficulties in the current IP architecture is the overloading of IP addresses used both as the identity and the location of IP devices. In this paper, we propose a virtualization concept for networkable components, or (virtual) objects, which generalizes all abstract components to potentially be used in FWNs. In addition, we have explicitly separated the functions of the virtual object identity from the virtual object location (using the ID/locator split concept). The end-to-end communication is a concatenation of the involved components, called a channel. To help support the ownership and policy enforcement for trusted vs. untrusted networks, a set of (virtual) networkable components with the same interest, called a realm, is formed in a multi-tier structure. The individual policy can be enforced for each individual group of (virtual) objects and/or channels. This virtualization architecture concept, characterized by the ID/locator split concept, is well-suited for FWNs and helps eliminate problems in the current Internet.