A model of visual adaptation for realistic image synthesis
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A multiscale model of adaptation and spatial vision for realistic image display
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Two methods for display of high contrast images
ACM Transactions on Graphics (TOG)
Putting social sciences together again: an introduction to the volume
Dynamics in human and primate societies
Tone Mapping for HDR Image using Optimization A New Closed Form Solution
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 01
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
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In the proposed work a method for generating HDR images based on exposure blending is described. Using three differently exposed images a single image with recovered details in shadows and highlights is generated. Input images are analyzed to locate over and underexposed regions based on pixels intensity. Local contrast of input images is also considered in order to generate the output image with correct color transactions between differently exposed areas. Then images are merged using blending function. The proposed method requires a single pass thru the image to generate the result, which allows to process one image for less than 100 milliseconds. The proposed method requires no information about camera or shutting conditions, such as shutter speed or aperture size.