Scenario-based design: envisioning work and technology in system development
Scenario-based design: envisioning work and technology in system development
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
ACHI '09 Proceedings of the 2009 Second International Conferences on Advances in Computer-Human Interactions
International Journal of Human-Computer Studies
CHI '12 Extended Abstracts on Human Factors in Computing Systems
ICSR'12 Proceedings of the 4th international conference on Social Robotics
Imagery of disabled people within social robotics research
ICSR'12 Proceedings of the 4th international conference on Social Robotics
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The work presented in this paper is part of our investigation in the ROBOSKIN project1. The paper presents the completion of the first phase towards skin-based robot assisted play that included a literature review, exploratory studies and building play scenarios. The review highlights aspects of the social and the sensory impairments of children with autism, and provides the background knowledge and context for developing tactile human-robot play scenarios that are appropriate to this specific user group. The paper reports on higher-level user requirements for skin based interaction for these children alongside their exploratory studies with the humanoid robot KASPAR. This is followed by the presentation of an initial play scenario that is based on turn taking and imitation games, together with the related educational and therapeutic objectives relevant for children with autism.