Quikwriting: continuous stylus-based text entry
Proceedings of the 11th annual ACM symposium on User interface software and technology
Speech and Language Processing (2nd Edition)
Speech and Language Processing (2nd Edition)
Hex: dynamics and probabilistic text entry
Switching and Learning in Feedback Systems
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This research investigates the potential of developing a novel phoneme-based assistive communication system for pre-literate individuals with severe speech and physical impairments. Using a force-feedback joystick-like game controller as the access tool, the system enables users to select forty-two phonemes (i.e., English sounds) used in literacy teaching and combine them together to generate spoken messages. What distinguishes this phoneme-based device from other communication systems currently available on the market is that it allows users who have not mastered literacy skills to create novel words and sentences without the need for a visual interface. Natural Language Processing (NLP) technologies, including phoneme-to-speech synthesis, phoneme-based disambiguation and prediction, and haptic force feedback technology are being incorporated into the device to improve its accessibility and usability.