Ontology and Taxonomy Collaborated Framework for Meeting Classification
ICPR '04 Proceedings of the Pattern Recognition, 17th International Conference on (ICPR'04) Volume 4 - Volume 04
Meetings and meeting modeling in smart environments
AI & Society
A Generic Ontology for Collaborative Ontology-Development Workflows
EKAW '08 Proceedings of the 16th international conference on Knowledge Engineering: Practice and Patterns
Designing E-Collaboration Technologies to Facilitate Compensatory Adaptation
Information Systems Management
Human-Computer Interaction
Content Ontology Design Patterns as Practical Building Blocks for Web Ontologies
ER '08 Proceedings of the 27th International Conference on Conceptual Modeling
SMIL 3.0: Flexible Multimedia for Web, Mobile Devices and Daisy Talking Books
SMIL 3.0: Flexible Multimedia for Web, Mobile Devices and Daisy Talking Books
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
The interaction ontology: low-level cue processing in real-time group conversations
Proceedings of the 2nd ACM international workshop on Events in multimedia
Virtual director technology for social video communication and live event broadcast production
Proceedings of the 21st ACM international conference on Multimedia
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In a system that enables real-time communication between groups of people via audio/video streams, a component called orchestration intelligently selects appropriate camera views for each participant individually, enabling larger setups and enhancing the social interaction itself. The Interaction Ontology (iO) receives low-level cue input from the audiovisual analysis component and informs the camera view switching component about the social interaction on a higher semantic level. The iO is a software component consisting of both a static ontology model and dynamic event processing logic. In this paper, we elaborate on the design rationale of the model and the intended dynamic behaviour of low-level cue processing. Finally we discuss performance and scalability issues, as well as alternative approaches to low-level event processing in such environments.