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Artificial Intelligence - Chips challenging champions: games, computers and Artificial Intelligence
Knowledge Inferencing on Chinese Chess Endgames
CG '08 Proceedings of the 6th international conference on Computers and Games
Conflict resolution of chinese chess endgame knowledge base
ACG'09 Proceedings of the 12th international conference on Advances in Computer Games
An external-memory retrograde analysis algorithm
CG'04 Proceedings of the 4th international conference on Computers and Games
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Retrograde analysis is a well known approach to construct endgame databases. However, the size of the endgame databases are too large to be loaded into the main memory of a computer during tournaments. In this paper, a novel knowledge abstraction strategy is proposed to compress endgame databases. The goal is to obtain succinct knowledge for practical endgames. A specialized goal-oriented search method is described and applied on the important endgame KRKNMM. The method of combining a search algorithm with a small size of knowledge is used to handle endgame positions up to a limited depth, but with a high degree of correctness.