OGRE 3D 1.7 Beginner's Guide

  • Authors:
  • Felix Kerger

  • Affiliations:
  • -

  • Venue:
  • OGRE 3D 1.7 Beginner's Guide
  • Year:
  • 2010

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Abstract

This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.