Re-place-ing space: the roles of place and space in collaborative systems
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
HINTeractions: facilitating informal knowledge exchange in physical and social space
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Handbook of Research on Urban Informatics: The Practice and Promise of the Real-Time City
Handbook of Research on Urban Informatics: The Practice and Promise of the Real-Time City
Hi-index | 0.00 |
This paper introduces Footsteps, an urban game that pairs geographically separated traffic islands, and augments them with projections of human activity coming from corresponding islands. This concept was designed and prototyped for the OZCHI 2010 24-Hour Student Design Challenge, in which we were asked to enliven an unused space in our current location, using novel or existing technologies. We chose to address this challenge by presenting a game designed to encourage playful and social interaction in the city of Sydney. Given that this concept was prototyped and evaluated within 24 hours, we believe there is potential to improve the design through further exploration and user testing.