HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
Foundations of Transparency in Tactile Information Design
IEEE Transactions on Haptics
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tactile displays for multitask environments: The role of concurrent task processing code
WHC '09 Proceedings of the World Haptics 2009 - Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
IEEE Transactions on Haptics
Mobile multi-actuator tactile displays
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
Modeling vibrotactile detection by logistic regression
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tactile notifications for ambulatory users
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Intuitiveness of vibrotactile speed regulation cues
ACM Transactions on Applied Perception (TAP)
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In this paper we explore the potential and limitations of vibrotactile displays in practical wearable applications, by comparing users' detection rate and response time to stimuli applied across the body in varied conditions. We examined which body locations are more sensitive to vibrations and more affected by movement; whether visual workload, expectation of location, or gender impact performance; and if users have subjective preferences to any of these conditions. In two experiments we compared these factors using five vibration intensities on up to 13 body locations. Our contributions are comparisons of tactile detection performance under conditions typifying mobile use, an experiment design that supports further investigation in vibrotactile communication, and guidelines for optimal display location given intended use.