Design of haptic interfaces for therapy
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MoodWings: a wearable biofeedback device for real-time stress intervention
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Sensor-less sensing for affective computing and stress management technology
Proceedings of the 7th International Conference on Pervasive Computing Technologies for Healthcare
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This paper describes design explorations for stress mitigation on mobile devices based on three types of interventions: haptic feedback, games and social networks. The paper offers a qualitative assessment of the usability of these three types of interventions together with an initial analysis of their potential efficacy. Social networking and games show great potential for stress relief. Lastly, the paper discusses key findings and considerations for long-term studies of stress mitigation in HCI, as well as a list of aspects to be considered when designing calming interventions.