Developing a virtual-world simulation

  • Authors:
  • David Chodos;Eleni Stroulia;Sharla King

  • Affiliations:
  • University of Alberta, Edmonton, AB, Canada;University of Alberta, Edmonton, AB, Canada;University of Alberta, Edmonton, AB, Canada

  • Venue:
  • Proceedings of the 3rd Workshop on Software Engineering in Health Care
  • Year:
  • 2011

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Abstract

Simulation-based training has been an integral part of health-sciences education for many years, and is becoming increasingly important with the shift towards competency-based education. Virtual worlds have emerged as an effective way to deliver realistic, collaborative training in complex processes, which is consistent with competency-based training and assessment. We have developed MeRiTS, a virtual world-based platform for creating training simulations, to provide students in a wide range of disciplines with this kind of training. Furthermore, through these student training experiences, we will be able to provide a rigorous, comprehensive evaluation of the effectiveness of conducting scenario-based training in virtual worlds. In this paper, we briefly present the MeRiTS architecture, and the underlying theories, components and models that support the system. We then present a detailed description of our most mature scenario, which trains paramedics in proper rescue and patient handoff procedures. We also provide an in-depth discussion of the development process for this scenario, and conclude with some lessons learned from the experience.