Affine Invariant Flows in the Beltrami Framework
Journal of Mathematical Imaging and Vision
Fast exact and approximate geodesics on meshes
ACM SIGGRAPH 2005 Papers
A Theoretical and Computational Framework for Isometry Invariant Recognition of Point Cloud Data
Foundations of Computational Mathematics
A Comparison of Affine Region Detectors
International Journal of Computer Vision
Short note: O(N) implementation of the fast marching algorithm
Journal of Computational Physics
Efficient Computation of Isometry-Invariant Distances Between Surfaces
SIAM Journal on Scientific Computing
Parallel algorithms for approximation of distance maps on parametric surfaces
ACM Transactions on Graphics (TOG)
Symmetry of Shapes Via Self-similarity
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Partial intrinsic reflectional symmetry of 3D shapes
ACM SIGGRAPH Asia 2009 papers
Global intrinsic symmetries of shapes
SGP '08 Proceedings of the Symposium on Geometry Processing
Gromov-Hausdorff stable signatures for shapes using persistence
SGP '09 Proceedings of the Symposium on Geometry Processing
On bending invariant signatures for surfaces
IEEE Transactions on Pattern Analysis and Machine Intelligence
A general framework for low level vision
IEEE Transactions on Image Processing
Affine-invariant curvature estimators for implicit surfaces
Computer Aided Geometric Design
Affine-invariant photometric heat kernel signatures
EG 3DOR'12 Proceedings of the 5th Eurographics conference on 3D Object Retrieval
Equi-affine invariant geometries of articulated objects
Proceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis
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Natural objects can be subject to various transformations yet still preserve properties that we refer to as invariants. Here, we use definitions of affine-invariant arclength for surfaces in R^3 in order to extend the set of existing non-rigid shape analysis tools. We show that by re-defining the surface metric as its equi-affine version, the surface with its modified metric tensor can be treated as a canonical Euclidean object on which most classical Euclidean processing and analysis tools can be applied. The new definition of a metric is used to extend the fast marching method technique for computing geodesic distances on surfaces, where now, the distances are defined with respect to an affine-invariant arclength. Applications of the proposed framework demonstrate its invariance, efficiency, and accuracy in shape analysis.