Implementing Computer Supported Cooperative Learning
Implementing Computer Supported Cooperative Learning
What video games have to teach us about learning and literacy
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
The Smart Phone: A Ubiquitous Input Device
IEEE Pervasive Computing
MM '08 Proceedings of the 16th ACM international conference on Multimedia
The individual and the group in console gaming
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Understanding and evaluating cooperative games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Electric Agents is a cross-media game that presents new ways for children to actively engage with television content. In the game Manny, a member of the Pranksters, steals words out of the mouth of Hector, a member of The Electric Company team, and hides them to prevent the story from progressing. Children collaborate through a mobile augmented reality experience to find and collect the missing vocabulary words relevant to the show narrative. The players return the stolen words back to the show by "throwing" the words towards the television using their mobile devices. This blend of a narrative and a game strives to make educational television content more engaging and participatory while fostering collaborative play and use of specific vocabulary words.