Accurate moment computation using the GPU
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling
Fast iterative solvers for thin structures
Finite Elements in Analysis and Design
Accurate GPU-accelerated surface integrals for moment computation
Computer-Aided Design
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Most engineering artifacts are designed and analyzed today within a 3-D computer aided design (CAD) environment. However, slender objects such as beams are designed in a 3-D environment, but analyzed using a 1-D beam-element, since their 3-D analysis exhibits locking and/or is computationally inefficient. This process is tedious and error-prone. Here, we propose a dual-representation strategy for designing and analyzing 3-D beams, directly within a 3-D CAD environment. The proposed method exploits classic 1-D beam physics, but is implemented within a 3-D CAD environment by appealing to the divergence theorem. Consequently, the proposed method is numerically and computationally equivalent to classic 1-D beam analysis for uniform cross-section beams. But, more importantly, it closely matches the accuracy of a full-blown 3-D finite element analysis for non-uniform beams.