Hardware-Based Nonlinear Filtering and Segmentation using High-Level Shading Languages
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Retina simulation using cellular automata and GPU programming
Machine Vision and Applications
Adaptative Resonance Theory Fuzzy Networks Parallel Computation Using CUDA
IWANN '09 Proceedings of the 10th International Work-Conference on Artificial Neural Networks: Part I: Bio-Inspired Systems: Computational and Ambient Intelligence
IWINAC '09 Proceedings of the 3rd International Work-Conference on The Interplay Between Natural and Artificial Computation: Part II: Bioinspired Applications in Artificial and Natural Computation
Fuzzy ART neural network parallel computing on the GPU
IWANN'07 Proceedings of the 9th international work conference on Artificial neural networks
Modeling visual perception for image processing
IWANN'07 Proceedings of the 9th international work conference on Artificial neural networks
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In this paper we introduce a neural architecture for multiple scale color image segmentation on a Graphics Processing Unit (GPU): the BioSPCIS (Bio-Inspired Stream Processing Color Image Segmentation) architecture. BioSPCIS has been designed according to the physiological organization of the cells on the mammalian visual system and psychophysical studies about the interaction of these cells for image segmentation. Quality of the segmentation was measured against handlabelled segmentations from the Berkeley Segmentation Dataset. Using a stream processing model and hardware suitable for its execution, we are able to compute the activity of several neurons in the visual path system simultaneously. All the 100 test images in the Berkeley database can be processed in 5 minutes using this architecture.