Soft systems methodology in action
Soft systems methodology in action
Developing a context-aware electronic tourist guide: some issues and experiences
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Interaction Design
The Challenge of Mobile Devices for Human Computer Interaction
Personal and Ubiquitous Computing
Overcoming the Lack of Screen Space on Mobile Computers
Personal and Ubiquitous Computing
Presenting route instructions on mobile devices
Proceedings of the 8th international conference on Intelligent user interfaces
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics and Applications
Archeoguide: An Augmented Reality Guide for Archaeological Sites
IEEE Computer Graphics and Applications
A Context-Sensitive Nomadic Exhibition Guide
HUC '00 Proceedings of the 2nd international symposium on Handheld and Ubiquitous Computing
A Wearable Augmented Reality System Using Positioning Infrastructures and a Pedometer
ISWC '03 Proceedings of the 7th IEEE International Symposium on Wearable Computers
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Issues, requirements and support for location-intensive mobile commerce applications
International Journal of Mobile Communications
Using personal digital assistants (PDAs) to enhance the museum visit experience
PCI'05 Proceedings of the 10th Panhellenic conference on Advances in Informatics
The Design of Everyday Things
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This paper explores requirements application authoring tools should satisfy for the development of cultural applications tailored for deployment on Personal Digital Assistants (PDAs) and mobile phones. The paper reviews the use of mobile technologies in the context of cultural organizations and tourism. It identifies and evaluates the development and design facilities provided by state-of-the-art multimedia application development tools for PDAs and mobile phones: Macromedia Flash Lite, Navipocket and Java 2 Micro Edition. It describes the way these tools have been used in the implementation phase of two projects that have been developed at the Cultural Heritage Management Lab (CHMLab), at the Department of Cultural Technology and Communication, University of the Aegean. These projects focus on the use of PDAs and mobile phones for providing cultural and tourist information, keeping the visitors' interest and attention, as well as promoting various cultural organizations' and tourist facilities. Based on these two case studies the paper extracts a set of PDA and mobile phone application requirements. The paper concludes with a set of suggestions related to the way application authoring tools should be exploited in order to gratify application and designer needs for developing operational and profitable cultural and tourist applications.