Video Codec Design: Developing Image and Video Compression Systems
Video Codec Design: Developing Image and Video Compression Systems
Power-Aware Localized Routing in Wireless Networks
IEEE Transactions on Parallel and Distributed Systems
Ad-hoc On-Demand Distance Vector Routing
WMCSA '99 Proceedings of the Second IEEE Workshop on Mobile Computer Systems and Applications
Optimal Data Rate Control for Video Stream Transmission over Wireless Network
AINA '04 Proceedings of the 18th International Conference on Advanced Information Networking and Applications - Volume 2
Ad Hoc Wireless Networks
Fine-grained network time synchronization using reference broadcasts
OSDI '02 Proceedings of the 5th symposium on Operating systems design and implementationCopyright restrictions prevent ACM from being able to make the PDFs for this conference available for downloading
Power and Delay Analysis of The WEAC Protocol Based MANET Under Video Transport
AINA '07 Proceedings of the 21st International Conference on Advanced Networking and Applications
Neighbor-Aware Clusterhead for SNET
AINAW '08 Proceedings of the 22nd International Conference on Advanced Information Networking and Applications - Workshops
Minimum energy mobile wireless networks
IEEE Journal on Selected Areas in Communications
Video transport over ad hoc networks: multistream coding with multipath transport
IEEE Journal on Selected Areas in Communications
Error-resilient video coding using multiple description motion compensation
IEEE Transactions on Circuits and Systems for Video Technology
Overview of the H.264/AVC video coding standard
IEEE Transactions on Circuits and Systems for Video Technology
Routing efficiency in wireless sensor-actor networks considering semi-automated architecture
Journal of Mobile Multimedia
A methodology to evaluate video streaming performance in 802.11e based MANETs
ADHOC-NOW'11 Proceedings of the 10th international conference on Ad-hoc, mobile, and wireless networks
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Wireless mobile ad hoc network data transmission between multiple senders and receivers is becoming increasingly important in nowadays networks. There are many applications for sending data from a single source to multiple destinations (e.g. broadcasting) or from multiple senders to multiple receivers (e.g. teleconference). A wireless Mobile Ad hoc Network (MANET) or a multi-hop network is a collection of wireless mobile hosts forming nodes that arbitrarily and randomly change their locations. No centralized administration or infrastructure is supported, and each host communicates via radio packets. Nodes are responsible for establishing and maintaining connections between themselves. Such dynamic topology of MANET leads to several unique design issues that do not exist in other wireless networks. Video transport over ad hoc networks is more challenging than that over other wireless networks. The wireless links in an ad hoc network are not error resilient and can go down frequently because of node mobility, interference, channel fading, and the lack of infrastructure. Moreover, typical video applications may need a higher bandwidth and higher reliability connection than that provided by a single link in current or emerging wireless networks. On the other hand, it is possible to establish multiple paths between a source and a destination. Transporting video over wireless networks is further constrained by: delay limits, power issues and quality of service (QoS) parameters. All of these points should be handled carefully in video transport services. The goal of this research is to calculate the maximum distance, or number of hops, that can be supported in an ad hoc network while maintaining the delay constraints and reasonable quality of service (QoS). In this paper, we will evaluate the performance of H.264 protocol using two routing protocols, mainly: the Neigbhor-Aware Clusterhead (NAC) and the Dynamic Source Routing (DSR) protocols. The simulation results show that it is feasible to have video over ad hoc within an average distance of 6 hops utilizing an average of 5.5 Mbps, however the performance varies from one protocol to another.