Receiver-driven layered multicast
Conference proceedings on Applications, technologies, architectures, and protocols for computer communications
An iterative algorithm for delay-constrained minimum-cost multicasting
IEEE/ACM Transactions on Networking (TON)
Adaptive Video Multicast over the Internet
IEEE MultiMedia
Real-Time Layered Video Compression Using SIMD Computation
ParNum '99 Proceedings of the 4th International ACPC Conference Including Special Tracks on Parallel Numerics and Parallel Computing in Image Processing, Video Processing, and Multimedia: Parallel Computation
IEEE Transactions on Mobile Computing
Scalable video transcaling for the wireless internet
EURASIP Journal on Applied Signal Processing
Cross-layer wireless multimedia transmission: challenges, principles, and new paradigms
IEEE Wireless Communications
IEEE Transactions on Multimedia
On Routing for Multiple Description Video Over Wireless Ad Hoc Networks
IEEE Transactions on Multimedia
Evaluation of multicast routing algorithms for real-time communication on high-speed networks
IEEE Journal on Selected Areas in Communications
Streaming video over the Internet: approaches and directions
IEEE Transactions on Circuits and Systems for Video Technology
Overview of fine granularity scalability in MPEG-4 video standard
IEEE Transactions on Circuits and Systems for Video Technology
Multicast and unicast real-time video streaming over wireless LANs
IEEE Transactions on Circuits and Systems for Video Technology
Multicast over wireless mobile ad hoc networks: present and future directions
IEEE Network: The Magazine of Global Internetworking
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Layered transmission is a promising solution to video multicast over Heterogeneous Wireless Networks. However, since the number of layers is practically limited, noticeable mismatches would occur between the coarse-grained layer subscription levels and the heterogeneous and dynamic rate requirements from the receivers. In this paper, we propose a Network-adaptive Layered Multicast (NALM) approach, that exploits the increasing computing and communications capabilities of wireless devices. We show that by having few multicast nodes (about 10% the number of receivers) to encode and decode the video, an improvement of more than 30% in bandwidth efficiency could be achieved. Furthermore, due to the proximity of such encoding/decoding nodes to the receivers than the source itself, more accurate and faster evaluation of network conditions would be possible leading to faster convergence and further improvement in efficiency.