Proceedings of the 17th International Conference on 3D Web Technology
Towards a common implementation framework for online virtual museums
DUXU'13 Proceedings of the Second international conference on Design, User Experience, and Usability: health, learning, playing, cultural, and cross-cultural user experience - Volume Part II
Journal on Computing and Cultural Heritage (JOCCH)
Hi-index | 4.10 |
Digital technologies are transforming the way cultural heritage researchers, archaeologists, and curators work by providing new ways to collaborate, record excavations, and restore artifacts. The first Web extra is a video that highlights the Cenobium project, a pioneering Web system for presenting medieval cloisters and sculptures. The second video presents the results of a study using digital 3D technologies to assess the apparent shape similarity of a bronze statuette and drawings, to evaluate a possible innovative attribution hypothesis. The third video presents a very complex restoration project of a statue severely damaged by a recent earthquake in central Italy. The project made extensive use of ICT technologies. The fourth video presents a hypothesis of the original location of some terracotta statues over the old temple of Luni during the Roman Etruscan period in Italy. The fifth video was produced for a 2010 exposition on the Roman Empire held in Tokyo and shows the potential of new visual technologies for presenting works of art and supporting storytelling.