3D Models for Cultural Heritage: Beyond Plain Visualization

  • Authors:
  • Roberto Scopigno;Marco Callieri;Paolo Cignoni;Massimiliano Corsini;Matteo Dellepiane;Federico Ponchio;Guido Ranzuglia

  • Affiliations:
  • ISTI-CNR;ISTI-CNR;ISTI-CNR;ISTI-CNR;ISTI-CNR;ISTI-CNR;ISTI-CNR

  • Venue:
  • Computer
  • Year:
  • 2011

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Abstract

Digital technologies are transforming the way cultural heritage researchers, archaeologists, and curators work by providing new ways to collaborate, record excavations, and restore artifacts. The first Web extra is a video that highlights the Cenobium project, a pioneering Web system for presenting medieval cloisters and sculptures. The second video presents the results of a study using digital 3D technologies to assess the apparent shape similarity of a bronze statuette and drawings, to evaluate a possible innovative attribution hypothesis. The third video presents a very complex restoration project of a statue severely damaged by a recent earthquake in central Italy. The project made extensive use of ICT technologies. The fourth video presents a hypothesis of the original location of some terracotta statues over the old temple of Luni during the Roman Etruscan period in Italy. The fifth video was produced for a 2010 exposition on the Roman Empire held in Tokyo and shows the potential of new visual technologies for presenting works of art and supporting storytelling.