Multidimensional binary search trees used for associative searching
Communications of the ACM
Algorithms + Data Structures = Programs
Algorithms + Data Structures = Programs
A tracing method for parametric Bezier triangular surface/plane intersection
International Journal of Computer Applications in Technology
Instant ray tracing: the bounding interval hierarchy
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
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A problem that arises naturally in the real-time simulation of race car motion is the calculation of tire/track intersection points, given track geometry, a wheel hub position, and a wheel plane normal. The challenge arises from handling very large track models, which may comprise millions of polygons, and still meeting tight timing constraints, which require more than 5,000 lookups/second. Three methods of solution are proposed, and the performance and reliability of each is discussed.