The Application Visualization System: A Computational Environment for Scientific Visualization
IEEE Computer Graphics and Applications
A Method for Assessing Legacy Systems for Evolution
CSMR '98 Proceedings of the 2nd Euromicro Conference on Software Maintenance and Reengineering ( CSMR'98)
Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and Iterative Development (3rd Edition)
The Making of Trigger and the Agile Engineering of Artist-Scientist Collaboration
IV '06 Proceedings of the conference on Information Visualization
Software Engineering: A Practitioner's Approach
Software Engineering: A Practitioner's Approach
Peserving interactive multimedia art: a case study in preservation planning
ICADL'07 Proceedings of the 10th international conference on Asian digital libraries: looking back 10 years and forging new frontiers
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Displaying digital art in the late twentieth and early twenty-first centuries is already proving to be a challenge. Exhibiting this same art in the distant future will depend upon new thinking and practices developed today by artists, conservators, and curators. Established software engineering methods for dealing with aging systems can provide a new model for the conservation of digital art, and a foundation for the enhancement of art-historical scholarship. Artists with an interest in a more refined approach to the programming that underpins their work will also be interested in software engineering concepts.