Emergence: from chaos to order
Emergence: from chaos to order
An introduction to econophysics: correlations and complexity in finance
An introduction to econophysics: correlations and complexity in finance
Naive Bayes Classification Given Probability Estimation Trees
ICMLA '06 Proceedings of the 5th International Conference on Machine Learning and Applications
Market Mechanism Designs with Heterogeneous Trading Agents
ICMLA '06 Proceedings of the 5th International Conference on Machine Learning and Applications
Decision tree learning with fuzzy labels
Information Sciences: an International Journal
Minority game data mining for stock market predictions
ADMI'10 Proceedings of the 6th international conference on Agents and data mining interaction
Exploring market behaviors with evolutionary mixed-games learning model
ICCCI'11 Proceedings of the Third international conference on Computational collective intelligence: technologies and applications - Volume Part I
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The Minority Game (MG) is a simple model for the collective behavior of agents in an idealized situation where they have to compete through adaptation for a finite resource. It has been regarded as an interesting complex dynamical disordered system from a statistical mechanics point of view. In this paper we have investigated the problem of learning the agent behaviors in the minority game. We assume the existence of one "intelligent agent" who can learn from other agent behaviors. We consider two scenarios in this research: (1) Given an environment with complete information, i.e., all records of agents' choices are known to public. The intelligent agent can use a Decision Tree to learn the patterns of other agents and make predictions. (2) If we only know the data of collective behaviors, we assume the data are generated from combining the behaviors of variant groups of agents. The intelligent agent can use a Genetic Algorithm to optimize these group parameters in order to get the best guess of the original system. The experimental results show that, in this configuration of MG in both environments with complete information and incomplete information, the intelligent agent can learn from history data and predict which side is the minority.