Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Computing occluding and transparent motions
International Journal of Computer Vision
International Journal of Computer Vision
Modeling the Shape of the Scene: A Holistic Representation of the Spatial Envelope
International Journal of Computer Vision
ACM SIGGRAPH 2005 Papers
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We present a novel perception-driven approach to low-cost tele-presence systems, to support immersive experience in continuity between projected video and conferencing room.We use geometry and spectral correction to impart for perceptual continuity to the whole scene. The geometric correction comes from a learning-based approach to identifying horizontal and vertical surfaces. Our method redraws the projected video to match its vanishing point with that of the conference room in which it is projected. We quantify intuitive concepts such as the depth-of-field using a Gabor filter analysis of overall images of the conference room. We equalise spectral features across the projected video and the conference room, for spectral continuity between the two.