What you look at is what you get: eye movement-based interaction techniques
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Eye tracking in advanced interface design
Virtual environments and advanced interface design
Twenty years of eye typing: systems and design issues
ETRA '02 Proceedings of the 2002 symposium on Eye tracking research & applications
Eye tracking insights into cognitive modeling
Proceedings of the 2006 symposium on Eye tracking research & applications
New technology and old habits: the role of age as a technology chasm
Technology and Health Care
Eye Tracking Methodology: Theory and Practice
Eye Tracking Methodology: Theory and Practice
Designing universal access: web-applications for the elderly and disabled
Cognition, Technology and Work
Robust real time eye tracking for computer interface for disabled people
Computer Methods and Programs in Biomedicine
Visual complexity of websites: Effects on users' experience, physiology, performance, and memory
International Journal of Human-Computer Studies
Measuring cognitive workload across different eye tracking hardware platforms
Proceedings of the Symposium on Eye Tracking Research and Applications
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The human eye is an essential component in the communication between computers and their operators. For this reason, eye tracking technology provides a valuable perspective into HCI. This paper discusses three applications of eye tracking technology to the challenge of universal access. The first is the use of gaze-controlled systems that allow disabled users to operate computers and other modern technology. The second is the use of eye tracking as a research methodology to be used in designing interfaces that help to bridge the digital divide. The third is the use of eye data to examine cognitive attributes (i.e., workload, fatigue, etc.) of operators of complex systems as they complete critical tasks. Practical examples of each of the three applications are provided.