An architecture for virtual worlds
Presence: Teleoperators and Virtual Environments - Premier issue
Charade: remote control of objects using free-hand gestures
Communications of the ACM - Special issue on computer augmented environments: back to the real world
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
How users manipulate deformable displays as input devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Gesture interaction has enjoyed increasing popularity in human-computer interactions and has applied to different contexts. At the same time, computing has become more mobile and ubiquitous. This study aims to connect the gestures in the 2 contexts by exploring the possibility of applying gestures in mobile context to three-dimensional natural context. To reveal the contextual effects to gesture interactions, the experiment was designed to elicit gestures in the 2 contexts from users. Different analysis methods were applied, foremost of which was the correlation analysis. The results indicate positive correlation exists between phone and free-form gestures, but significantly varies among tasks. The design of gestures can be applied in the different context, after considering the issues of origin, limitation, priority.