GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems

  • Authors:
  • Hajime Misumi;Wataru Fujimura;Takayuki Kosaka;Motofumi Hattori;Akihiko Shirai

  • Affiliations:
  • Kanagawa Institute of Technology;Kanagawa Institute of Technology;Kanagawa Institute of Technology;Kanagawa Institute of Technology;Kanagawa Institute of Technology

  • Venue:
  • ACM SIGGRAPH 2011 Posters
  • Year:
  • 2011

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Abstract

This article reports a new method and tools for exaggerated real-time character animation control method for full-body gesture interaction systems. Game Action Motion Interaction Controller (GAMIC) is a motion interaction design tool that can be used by motion interaction designer with KINECT andWiiRemote. It comprises a generic evaluation function with thresholds and does not require any additional programming.