Motion comics: visualization, browsing and searching of human motion data

  • Authors:
  • Myung Geol Choi;Kyungyong Yang;Jehee Lee;Jun Mitani;Takeo Igarashi

  • Affiliations:
  • JST ERATO IGARASHI Design Interface;Seoul National University;Seoul National University;JST ERATO IGARASHI Design Interface and University of Tsukuba;JST ERATO IGARASHI Design Interface and The University of Tokyo

  • Venue:
  • ACM SIGGRAPH 2011 Talks
  • Year:
  • 2011

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Abstract

The use of motion capture data is becoming popular not only for graphics researcher and developers in industry but for common graphics application users. Recently large motion databases are publicly available on the web [CMU-Graphics-Lab 2003]. Second Life [2003] allows its users to animate their virtual characters by using their own collection of motion data. Even with the proliferation of motion data, searching a desired fragment of motion data from a large data repository is still challenging because of the lack of appropriate user interfaces.