A Game Theoretic Framework for Incentives in P2P Systems
P2P '03 Proceedings of the 3rd International Conference on Peer-to-Peer Computing
Robust incentive techniques for peer-to-peer networks
EC '04 Proceedings of the 5th ACM conference on Electronic commerce
Free-riding and whitewashing in peer-to-peer systems
Proceedings of the ACM SIGCOMM workshop on Practice and theory of incentives in networked systems
Should internet service providers fear peer-assisted content distribution?
IMC '05 Proceedings of the 5th ACM SIGCOMM conference on Internet Measurement
Can ISPS and P2P users cooperate for improved performance?
ACM SIGCOMM Computer Communication Review
P4p: provider portal for applications
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
Taming the torrent: a practical approach to reducing cross-isp traffic in peer-to-peer systems
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
ISP Friend or Foe? Making P2P Live Streaming ISP-Aware
ICDCS '09 Proceedings of the 2009 29th IEEE International Conference on Distributed Computing Systems
A Case Study of Traffic Locality in Internet P2P Live Streaming Systems
ICDCS '09 Proceedings of the 2009 29th IEEE International Conference on Distributed Computing Systems
Incentive cooperation strategies for peer-to-peer live multimedia streaming social networks
IEEE Transactions on Multimedia - Special section on communities and media computing
An ISP-Friendly File Distribution Protocol: Analysis, Design, and Implementation
IEEE Transactions on Parallel and Distributed Systems
Quantifying operational cost-savings through ALTO-guidance for P2P live streaming
ETM'10 Proceedings of the Third international conference on Incentives, overlays, and economic traffic control
A Measurement Study of a Large-Scale P2P IPTV System
IEEE Transactions on Multimedia
Cooperative Peer-to-Peer Streaming: An Evolutionary Game-Theoretic Approach
IEEE Transactions on Circuits and Systems for Video Technology
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The overlay/underlay topology mismatch affects the performance of existing P2P platforms that can generate large volumes of unnecessary inter-ISP network traffic. Although recent works have shown the benefits of network awareness P2P solutions, no studies have focused on the investigation of the ISP behavior and their cooperative/non-cooperative attitudes. This paper proposes a game theoretic framework to help the design of techniques promoting the ISP cooperation in P2P streaming platforms and decreasing unnecessary inter-domain streaming traffic. We first analyze some simple scenarios to discuss the existence of Nash equilibria, the Pareto optimality, and a fairness criterion to refine the equilibrium points. Moreover, we apply ideas from Evolutionary Game Theory to design a distributed schemata that the ISPs can use to reach ''socially acceptable'' equilibrium points in a large ISP population. Furthermore, we develop a discrete event simulation to evaluate the effectiveness of the Evolutionary Game Theory framework. The study presented in the paper shows that the proposed strategies can effectively stimulate ISP cooperation aiming at the minimization of inter-ISP traffic and help to provide reliable P2P streaming service.