Painterly rendering with curved brush strokes of multiple sizes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Realization of Seurat’s pointillism via non-photorealistic rendering
The Visual Computer: International Journal of Computer Graphics
Continuous glass patterns for painterly rendering
IEEE Transactions on Image Processing
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This paper looks at a method of blending different artistic filters together to create a range of artistic effects. Instead of using a single painterly rendering technique, the methods used in three different filters can be blended together in a user defined way. The filters are arranged in a triangular structure where the user defines their chosen painting style by choosing a point in the triangle. This allows users to effectively create their own painting style and experiment with a range of different artistic effects.