A discourse model for interaction design based on theories of human communication
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Generating an Abstract User Interface from a Discourse Model Inspired by Human Communication
HICSS '08 Proceedings of the Proceedings of the 41st Annual Hawaii International Conference on System Sciences
Modeling of interaction design by end users through discourse modeling
Proceedings of the 13th international conference on Intelligent user interfaces
Transforming Discourse Models to Structural User Interface Models
Models in Software Engineering
Fully automatic user interface generation from discourse models
Proceedings of the 14th international conference on Intelligent user interfaces
UI prototyping for multiple devices through specifying interaction design
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
A design process based on a model combining scenarios with goals and functions
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
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Graphical user interfaces (UIs) for PCs will most likely not fit relatively small screens of devices like today's Smartphones. Providing dedicated UIs for several devices manually, however, is costly and takes time. Therefore, we have developed an approach to (semi-)automatic generation of UIs for various devices. A designer defines classes of dialogues in a deviceindependent discourse model. Such a discourse model can be also viewed as specifying classes of scenarios, i.e., use cases. It refers to a domain model that specifies the domain-of-discourse of the dialogues between user and application. From such models, we can generate UIs (semi-)automatically. Recently, we included in this generation process automatic optimization based on heuristic search. In effect, this tutorial shows that and how user interfaces can be automatically optimized for your Smartphone.