Computation of Normalized Edit Distance and Applications
IEEE Transactions on Pattern Analysis and Machine Intelligence
An Efficient Uniform-Cost Normalized Edit Distance Algorithm
SPIRE '99 Proceedings of the String Processing and Information Retrieval Symposium & International Workshop on Groupware
Simplified fast handover in mobile IPv6 networks
Computer Communications
Analysis of Fast Handover Mechanisms for Hierarchical Mobile IPv6 Network Mobility
Wireless Personal Communications: An International Journal
Fast Macro Handover in Hierarchical Mobile IPv6
NCA '09 Proceedings of the 2009 Eighth IEEE International Symposium on Network Computing and Applications
Macro/micro-mobility fast handover in hierarchical mobile IPv6
Computer Communications
A survey on visual surveillance of object motion and behaviors
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Initiative movement prediction assisted adaptive handover trigger scheme in fast MIPv6
Computer Communications
An Index-Based Location Management Scheme for PCS Network
Wireless Personal Communications: An International Journal
Hi-index | 0.00 |
To meet the increasing communication requirement for people in ubiquitous environments, some handover schemes and improvements were proposed by the IETF in order to support mobility effectively. FHMIPv6 combines the advantages of FMIPv6 and HMIPv6. This paper proposes an improved scheme based on FHMIPv6 which mainly implements a combined-detection function between Mobile Node (MN) and Mobility Anchor Point (MAP) and calculates the Normalized Edit Distance to analyze the motion trail and estimate the motion pattern of MN. According to the estimating result, MAP determines the way MN attaches to the new access point so as to reuse some previous handover information and intellectualize the handover process to avoid redundant binding updating. Simulation results based on Network Simulation 2 (NS2) show that this improved scheme can reduce the packet's loss rate and handover latency, enhance the throughput and improve the network performance as a whole, especially for MN with the Ping-Pong motion pattern.