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This paper presents applications of the system PreSage, an animator and simulator for open multi-agent systems and networks, with the computational intelligence of agents encapsulated in the network nodes. We briefly describe the architecture of the system and review its primary components, and then survey a number of experiments undertaken with the system. This includes: decision-making, cluster aggregation and fragmentation in mobile ad hoc networks; accuracy vs. longevity trade-offs in sensor networks; management of common pool resources; compliance pervasion in copyright games; and organised adaptation for run-time system modification. The range of applications and their varying characteristics demonstrate that PreSage is a versatile and re-configurable tool for the animation of networked intelligence.