3-D model-based tracking of humans in action: a multi-view approach
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
FGR '06 Proceedings of the 7th International Conference on Automatic Face and Gesture Recognition
A survey of advances in vision-based human motion capture and analysis
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
Analysis of the publications on the applications of particle swarm optimisation
Journal of Artificial Evolution and Applications - Regular issue
Using OpenMP: Portable Shared Memory Parallel Programming (Scientific and Engineering Computation)
Using OpenMP: Portable Shared Memory Parallel Programming (Scientific and Engineering Computation)
Markerless human articulated tracking using hierarchical particle swarm optimisation
Image and Vision Computing
GPU-accelerated tracking of the motion of 3D articulated figure
ICCVG'10 Proceedings of the 2010 international conference on Computer vision and graphics: Part I
EvoApplicatons'10 Proceedings of the 2010 international conference on Applications of Evolutionary Computation - Volume Part I
Real-time multi-view human motion tracking using particle swarm optimization with resampling
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
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This paper demonstrates how latency tolerant parallel particle swarm optimization can be used to achieve real-time full-body motion tracking. The tracking is realized using multi-view images and articulated 3D model with a truncated cones-based representation of the body. Each CPU core computes fitness score for a single camera. On each node the algorithm uses the current temporary best fitness value without waiting for the global best one from cooperating sub-swarms. The algorithm runs at 10 Hz on eight PC nodes connected by 1 GigE.