AgentSpeak(L): BDI agents speak out in a logical computable language
MAAMAW '96 Proceedings of the 7th European workshop on Modelling autonomous agents in a multi-agent world : agents breaking away: agents breaking away
The JEDI Event-Based Infrastructure and Its Application to the Development of the OPSS WFMS
IEEE Transactions on Software Engineering
EMBASSI: multimodal assistance for universal access to infotainment and service infrastructures
WUAUC'01 Proceedings of the 2001 EC/NSF workshop on Universal accessibility of ubiquitous computing: providing for the elderly
Autonomous Agents and Multi-Agent Systems
The Aware Home: A Living Laboratory for Ubiquitous Computing Research
CoBuild '99 Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Forwarding in a content-based network
Proceedings of the 2003 conference on Applications, technologies, architectures, and protocols for computer communications
Creating an Ambient-Intelligence Environment Using Embedded Agents
IEEE Intelligent Systems
Programming Multi-Agent Systems in AgentSpeak using Jason (Wiley Series in Agent Technology)
Programming Multi-Agent Systems in AgentSpeak using Jason (Wiley Series in Agent Technology)
Goal Types in Agent Programming
Proceedings of the 2006 conference on ECAI 2006: 17th European Conference on Artificial Intelligence August 29 -- September 1, 2006, Riva del Garda, Italy
A middleware for rapid prototyping smart environments: experiences in research and teaching
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Design and implementation of the Rebeca publish/subscribe middleware
From active data management to event-based systems and more
A multi-agent approach to controlling a smart environment
Designing Smart Homes
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In this article, we discuss an approach to build dynamic and heterogeneous ensembles of objects. The presented approach is based on a middleware for distributed systems and extends the deployment system such that ordinary objects are turned into agents without modifying the original object. By avoiding a direct connection between the different components, we obtain a highly dynamic and flexible system.