Real-World Constraints of GPUs in Real-Time Systems

  • Authors:
  • Glenn A. Elliott;James H. Anderson

  • Affiliations:
  • -;-

  • Venue:
  • RTCSA '11 Proceedings of the 2011 IEEE 17th International Conference on Embedded and Real-Time Computing Systems and Applications - Volume 02
  • Year:
  • 2011

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Abstract

Graphics processing units (GPUs) are becoming increasingly important in today's platforms as their increased generality allows for them to be used as powerful coprocessors. In this paper, we explore possible applications for GPUs in real-time systems, discuss the limitations and constraints imposed by current GPU technology, and present a summary of our research addressing many such constraints.