Virtual video editing in interactive multimedia applications
Communications of the ACM
Cinematic Primitives for Multimedia
IEEE Computer Graphics and Applications
The Stratification System - A Design Emvironment for Random Access
Proceedings of the Third International Workshop on Network and Operating System Support for Digital Audio and Video
MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
Hi-index | 0.00 |
Over the past 10 years, I have contributed to the development of two kinds of "multimedia environments." In the first, the human-machine partnership evolved as a means of accessing specific content for discovery and enjoyment - this was true for works such as "New Orleans in Transition" (1987), "Elastic Charles" (1988) as well as for several fictional narratives. In the second, the human-machine partnership was designed to allow users facilities for describing, managing and sequencing content. Both types of environments encourage the invention of richer human-readable pneumonics and incorporate machine-readable description as tools for content-look-ahead. What has fascinated me over the years is the complementarity which binds the generation of content and the design of tools. In fact we cannot talk about form without discussing content and the tools for accessing that content.