From Collections of Exercises to Educational Games: A Process Model and a Case Study

  • Authors:
  • Daniel Rodriguez-Cerezo;Mercedes Gomez-Albarrán;Jose-Luis Sierra

  • Affiliations:
  • -;-;-

  • Venue:
  • ICALT '11 Proceedings of the 2011 IEEE 11th International Conference on Advanced Learning Technologies
  • Year:
  • 2011

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Abstract

In this paper we present a process model for the construction of educational games, which is driven by the exercises proposed by the instructors. This model promotes a tight collaboration between instructors and game developers during game construction. It also incorporates formative evaluation accomplished by instructors and students. In order to illustrate the process, we use an experience concerning game-based learning in a Compiler Construction Course.