Visualization and management of u-contents for ubiquitous VR
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
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In this paper, we propose a concept of u-Content ecosystem in ubiquitous VR environments. We present a definition and features of u-Content ecosystem, and describe its application scenario to interacting with users in ubiquitous VR environments. We also explain the u-Content life-cycle that includes resources, contents production, growth, evolution, reproduction, and destruction.