ACM SIGGRAPH 2002 conference abstracts and applications
Mountain guitar: a musical instrument for everyone
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Presence: Teleoperators and Virtual Environments
Expressive haptic rendering with cartoon-inspired effects
HAPTIC '10 Proceedings of the 2010 IEEE Haptics Symposium
Augmentation of material property by modulating vibration resulting from tapping
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
HACHIStack: dual-layer photo touch sensing for haptic and auditory tapping interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Musical video games that allow users to play expensive musical instruments in a virtual environment constitute one of the most popular genres in the field of video games. Recent developments in motion input technology have enabled users to play the instruments intuitively and immersively. However, output technology, in particular haptic feedback, is not as advanced as input technology. We believe that providing a haptic sensation enriches the content of musical video games since the results of the motion input are fed back. To enrich the haptic sensation, we propose a system for playing virtual chromatic percussion, where the haptic feedback changes according to the instrument, as well as the acoustic feedback. In this paper, we propose a system describing a novel stick type controller and pseudo-haptic feedback to enrich the haptic sensation of the content. We also present an application that provides a virtual environment for playing two chromatic percussion instruments, namely the xylophone and glockenspiel.