Capture and display for live immersive 3D entertainment

  • Authors:
  • Harlyn Baker;Nelson L. Chang;Arun Paruchuri

  • Affiliations:
  • Hewlett-Packard Laboratories, Palo Alto, CA, USA;Hewlett-Packard Laboratories, Palo Alto, CA, USA;Hewlett-Packard Laboratories, Palo Alto, CA, USA

  • Venue:
  • MM '11 Proceedings of the 19th ACM international conference on Multimedia
  • Year:
  • 2011

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Abstract

We describe methods, accomplishments, and direction in a laboratory-corporate collaborative project over this past year and a half. With the goal of taking new immersive technologies to a growing customer base through in-situ demonstrations and experiments, we are combining novel capture and display capabilities in delivering life-sized immersive 3D entertainment experiences. We describe the adaptations and innovations needed in delivering immersive life sized 3D to a large audience.