Adaptive medial-axis approximation for sphere-tree construction
ACM Transactions on Graphics (TOG)
Precomputed shadow fields for dynamic scenes
ACM SIGGRAPH 2005 Papers
Real-time soft shadows in dynamic scenes using spherical harmonic exponentiation
ACM SIGGRAPH 2006 Papers
Real-time, all-frequency shadows in dynamic scenes
ACM SIGGRAPH 2008 papers
All-frequency rendering of dynamic, spatially-varying reflectance
ACM SIGGRAPH Asia 2009 papers
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Real-time rendering of dynamic scenes illuminated by complex, all-frequency lighting with highly glossy BRDFs remains a challenging problem. Although several methods have been proposed to render dynamic scenes, these methods can not handle deformable objects [Zhou et al. 2005], all-frequency lighting [Ren et al. 2006; Nowrouzezahrai et al. 2009], or highly glossy BRDFs [Annen et al. 2008].