Efficient calculation method of spherical signed distance function for real-time rendering of dynamic scenes

  • Authors:
  • Wataru Furuya;Kei Iwasaki;Yoshinori Dobashi;Tomoyuki Nishita

  • Affiliations:
  • Wakayama University;Wakayama University;Hokkaido University;The University of Tokyo

  • Venue:
  • SIGGRAPH Asia 2011 Sketches
  • Year:
  • 2011

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Abstract

Real-time rendering of dynamic scenes illuminated by complex, all-frequency lighting with highly glossy BRDFs remains a challenging problem. Although several methods have been proposed to render dynamic scenes, these methods can not handle deformable objects [Zhou et al. 2005], all-frequency lighting [Ren et al. 2006; Nowrouzezahrai et al. 2009], or highly glossy BRDFs [Annen et al. 2008].