A singly exponential stratification scheme for real semi-algebraic varieties and its applications
Theoretical Computer Science
Reporting points in halfspaces
Computational Geometry: Theory and Applications
Discrete & Computational Geometry - Special issue on ACM symposium on computational geometry, North Conway
Ray shooting and parametric search
SIAM Journal on Computing
Fat Triangles Determine Linearly Many Holes
SIAM Journal on Computing
Davenport-Schinzel sequences and their geometric applications
Davenport-Schinzel sequences and their geometric applications
Ray Shooting Amidst Spheres in Three Dimensions and Related Problems
SIAM Journal on Computing
Computing Many Faces in Arrangements of Lines and Segments
SIAM Journal on Computing
Applying Parallel Computation Algorithms in the Design of Serial Algorithms
Journal of the ACM (JACM)
On the union of k-curved objects
Computational Geometry: Theory and Applications
Improved bounds on the sample complexity of learning
Journal of Computer and System Sciences
Almost tight upper bounds for vertical decompositions in four dimensions
Journal of the ACM (JACM)
The Complexity of the Union of $(\alpha,\beta)$-Covered Objects
SIAM Journal on Computing
Ray shooting amid balls, farthest point from a line, and range emptiness searching
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Algorithms in Real Algebraic Geometry (Algorithms and Computation in Mathematics)
Algorithms in Real Algebraic Geometry (Algorithms and Computation in Mathematics)
On approximate halfspace range counting and relative epsilon-approximations
SCG '07 Proceedings of the twenty-third annual symposium on Computational geometry
On Approximating the Depth and Related Problems
SIAM Journal on Computing
Ray shooting and stone throwing with near-linear storage
Computational Geometry: Theory and Applications
Farthest-point queries with geometric and combinatorial constraints
Computational Geometry: Theory and Applications
Extremal point queries with lines and line segments and related problems
Computational Geometry: Theory and Applications
Approximate range searching: The absolute model
Computational Geometry: Theory and Applications
Better bounds on the union complexity of locally fat objects
Proceedings of the twenty-sixth annual symposium on Computational geometry
Range Minima Queries with Respect to a Random Permutation, and Approximate Range Counting
Discrete & Computational Geometry
On the Union of Cylinders in Three Dimensions
Discrete & Computational Geometry
Approximate Halfspace Range Counting
SIAM Journal on Computing
Relative (p,ε)-Approximations in Geometry
Discrete & Computational Geometry
Improved bound for the union of fat triangles
Proceedings of the twenty-second annual ACM-SIAM symposium on Discrete Algorithms
Data structures for halfplane proximity queries and incremental voronoi diagrams
LATIN'06 Proceedings of the 7th Latin American conference on Theoretical Informatics
Approximate Halfspace Range Counting
SIAM Journal on Computing
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In a typical range-emptiness searching (resp., reporting) problem, we are given a set $P$ of $n$ points in $\mathbb{R}^d$, and we wish to preprocess it into a data structure that supports efficient range-emptiness (resp., reporting) queries, in which we specify a range $\sigma$, which, in general, is a semialgebraic set in $\mathbb{R}^d$ of constant description complexity, and we wish to determine whether $P\cap\sigma=\emptyset$, or to report all the points in $P\cap\sigma$. Range-emptiness searching and reporting arise in many applications and have been treated by Matoušek [Comput. Geom. Theory Appl., 2 (1992), pp. 169-186] in the special case where the ranges are half-spaces bounded by hyperplanes. As shown in Matoušek's work, the two problems are closely related, and they have solutions (for the case of half-spaces) with similar performance bounds. In this paper we extend the analysis to general semialgebraic ranges and show how to adapt Matoušek's technique without the need to linearize the ranges into a higher-dimensional space. This yields more efficient solutions to several useful problems, and we demonstrate the new technique in four applications with the following results: (i) An algorithm for ray shooting amid balls in $\mathbb{R}^3$, which uses $O(n)$ storage and $O^*(n)$ preprocessing (we use the notation $O^*(n^\gamma)$ to mean an upper bound of the form $C(\varepsilon)n^{\gamma+\varepsilon}$, which holds for any $\varepsilon0$, where $C(\varepsilon)$ is a constant that depends on $\varepsilon$) and answers a query in $O^*(n^{2/3})$ time, improving the previous bound of $O^*(n^{3/4})$. (ii) An algorithm that preprocesses, in $O^*(n)$ time, a set $P$ of $n$ points in $\mathbb{R}^3$ into a data structure with $O(n)$ storage, so that, for any query line $\ell$ (or, for that matter, any simply shaped convex set), the point of $P$ farthest from $\ell$ can be computed in $O^*(n^{1/2})$ time. This in turn yields an algorithm that computes the largest-area triangle spanned by $P$ in time $O^*(n^{26/11})$, as well as nontrivial algorithms for computing the largest-perimeter or largest-height triangle spanned by $P$. (iii) An algorithm that preprocesses, in $O^*(n)$ time, a set $P$ of $n$ points in $\mathbb{R}^2$ into a data structure with $O(n)$ storage, so that, for any query $\alpha$-fat triangle $\Delta$, we can determine, in $O^*(1)$ time, whether $\Delta\cap P$ is empty. Alternatively, we can report, in $O^*(1)+O(k)$ time, the points of $\Delta\cap P$, where $k=|\Delta\cap P|$. (iv) An algorithm that preprocesses, in $O^*(n)$ time, a set $P$ of $n$ points in $\mathbb{R}^2$ into a data structure with $O(n)$ storage, so that, given any query semidisk $c$, or a circular cap larger than a semidisk, we can determine, in $O^*(1)$ time, whether $c\cap P$ is empty, or report the $k$ points in $c\cap P$ in $O^*(1)+O(k)$ time. Adapting the recent techniques of [B. Aronov and S. Har-Peled, SIAM J. Comput., 38 (2008), pp. 899-921, B. Aronov, S. Har-Peled, and M. Sharir, On approximate halfspace range counting and relative epsilon-approximations, in Proceedings of the 23rd ACM Symposium Comput. Geom., 2007, pp. 327-336, B. Aronov and M. Sharir, SIAM J. Comput., 39 (2010), pp. 2704-2725], we can turn our solutions into efficient algorithms for approximate range counting (with small relative error) for the cases mentioned above. Our technique is closely related to the notions of nearest- or farthest-neighbor generalized Voronoi diagrams and of the union or intersection of geometric objects, where sharper bounds on the combinatorial complexity of (decompositions of complements of) these structures yield faster range-emptiness searching or reporting algorithms.