Priority rendering with a virtual reality address recalculation pipeline
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Coping with inconsistency due to network delays in collaborative virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Discrete Time Processing of Speech Signals
Discrete Time Processing of Speech Signals
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Learning to pronounce new speech sounds is difficult. Visual feedback helps in identifying the errors and indicating the achieved progress. The Vowel Game uses a visualization method that symbolizes the vocal tract. This instructs the user on how to adjust e.g. the tongue position during pronunciation. It gives information about the correctness and goodness of the uttered vowel. Preliminary evaluation suggests that continuous real-time feedback can be obtained, but the effect on learning remains to be tested.