CG restoration of a historical noh stage and its use for edutainment

  • Authors:
  • Kohei Furukawa;Choi Woong;Kozaburo Hachimura;Kaori Araki

  • Affiliations:
  • Center for Promotion of the COE, Ritsumeikan University, Japan;Center for Promotion of the COE, Ritsumeikan University, Japan;College of Information Science and Engineering, Ritsumeikan University, Japan;Kawamo Art Research Institute, Japan

  • Venue:
  • VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
  • Year:
  • 2006

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Abstract

Japan’s oldest Noh stage has been restored using CG. The painting of pine trees on a wall, which is severely damaged by the weather, has been restored and painted based on several historical and aesthetical investigations. The painting was texture-mapped onto the CG model giving the atmosphere of the stage when it was originally built. By using the CG Noh stage and motion capture data of a Noh play performed by a professional player, several kinds of edutaiment contents have been produced. Not only an ordinary character animation of a Noh play on the restored stage, but also walk-through animation of a scene which might be observed by the player during a play was created, which might be useful for introductory enlightenment.