Understanding thin-client/server computing
Understanding thin-client/server computing
Data Replication Strategies in Grid Environments
ICA3PP '02 Proceedings of the Fifth International Conference on Algorithms and Architectures for Parallel Processing
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
Multiagent Systems: Algorithmic, Game-Theoretic, and Logical Foundations
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The authors study different two way synchronization methods between a server and distributed clients. Client-server architectures are used to control multiple instances from center. Hard-coded embedded controllers are replaced by embedded controllers based on general purpose operation systems. Authors aims to find the best synchronization method to exhange data between a HVAC system and a server. The synchronization is tested using different methods: online file storage, database, ftp, mail and web-service. The system based on online file storage was implemented in a city in Holland to control a HVAC system. The embedded controller receives data from the server to perform better control and increase economical efficiency of the HVAC system. All synchronization methods discussed in the paper can be implemented in other domains.