Computational geometry: an introduction
Computational geometry: an introduction
Simulation of simplicity: a technique to cope with degenerate cases in geometric algorithms
ACM Transactions on Graphics (TOG)
A robust method for calculating the simplicity and orientation of planar polygons
Computer Aided Geometric Design
An incremental angle point in polygon test
Graphics gems IV
Graphics gems IV
Computational geometry in C (2nd ed.)
Computational geometry in C (2nd ed.)
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An algorithm for testing the relationship of a point and a simple polygon is presented. The algorithm employs a “visible edge” of the polygon from the point to determine whether the point is in the polygon or not according to the relationship of the orientation of the polygon and the triangle formed by the point and the visible edge. The algorithm is efficient and robust for floating point computation.