Volumetric shape description of range data using “Blobby Model”
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Three-dimensional alpha shapes
ACM Transactions on Graphics (TOG)
Implicit surfaces for semi-automatic medical organ reconstruction
Computer graphics
Guaranteeing the topology of an implicit surface polygonization for interactive modeling
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A new Voronoi-based surface reconstruction algorithm
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
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Many solutions exist to rebuild a three-dimensional object represented by a set of points. The purpose of our work is to provide an automatic reconstruction from an unorganized cloud, describing an unknown shape, in the aim to compute its volume. The approach employed in this paper consists in filling the object's interior with isosurfaces of potential fields and to use their fusion property in order to find the full volume and the continuous shape of the sampled object. Thus, the first step of our reconstruction is to search a correct interior for the object described by the set of points. Then, comes the positioning of implicit primitives into the cloud, deep inside of it and close to the boundary. A controlled fusion of the isosurfaces guarantees that no holes are present, such that we obtain a complete shape filling.